Vigil Forge

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See the faction page for lore, voice, and standing details.

Reactors

Name Tier Level Price Description
Vigil Resonant Mk I I 1 1100 Meridian-spec reactor. Larger energy pool and faster recharge than baseline. The ability cost reduction is why Wardens can sustain Jumpstart mid-fight.
Vigil Resonant Mk II II 15 5400 Mid-tier Meridian reactor. The ability cost reduction starts to matter at this mark — sustained shield abilities become viable over long engagements.
Vigil Resonant Mk III III 30 18000 Combat-tier Meridian reactor. Meridian ability chains that would drain a standard reactor are routine with this. The buff duration extension compounds over time.
Vigil Resonant Mk IV IV 45 55000 Upper-tier Meridian reactor. A Wayfinder with this and full energy management can maintain Cloak almost indefinitely between engagements.
Vigil Resonant Mk V V 60 150000 Endgame Meridian reactor. Vigil does not publish the full efficiency figures for this model. The ones they do publish are already unreasonable.

Scanners

Name Tier Level Price Description
Vigil Probe Mk I I 1 1000 Entry-level Meridian scanner. Meridian optics technology is unmatched at long range. Wayfinders rely on seeing things before they can see them.
Vigil Probe Mk II II 15 4800 Mid-tier Meridian scanner. The signal clarity at this mark makes nebula penetration viable.
Vigil Probe Mk III III 30 16000 Combat-tier Meridian scanner. Wayfinders who run warp-ambush builds swear by this — the detection advantage matters before the first shot.
Vigil Probe Mk IV IV 45 48000 Upper-tier Meridian scanner. At this range Wayfinders can spot cloaked Wraiths before the cloaking field stabilizes.
Vigil Probe Mk V V 60 135000 Endgame Meridian scanner. Vigil's deep-field detection harmonic is rumored to include Ancient-derived components. Vigil has declined to clarify.

Weapons

Name Tier Level Price Description
Still Mk II II 15 3200 Fabricated to standard Vigil tolerances. Non-standard modifications void resonance calibration.
Clear Mk III III 30 14000 Long-range precision beam. Single-point targeting, extended charge time. Know exactly what you're hitting.
Quiet Mk III III 30 11000 Mid-tier Vigil assault weapon. The focusing array is optically perfect by any measurable standard.
Deep Mk IV IV 45 42000 High-range precision weapon. The beam penetration depth at this tier is operationally significant.
Open Mk IV IV 45 35000 High-tier Vigil assault model. Friendly+ Vigil standing required.
Resonant Heavy Mk V V 60 130000 Vigil's heavy-class Resonant. The sub-harmonic resonance at this power level is considered a side effect by Vigil engineers and a feature by everyone else.
Resonant Mk V V 60 110000 Pre-endgame Vigil weapon. A resonance signature in the beam that most targeting systems misread.

Hull Plating

Name Tier Level Price Description
Meridian Weave Mk I I 1 1100 Layered resonant plating from Vigil Forge. Lower mass than Varath equivalents; the ceramic lattice dissipates energy-weapon damage rather than absorbing it.
Meridian Weave Mk II II 15 5000 Second-gen Meridian plating. The harmonic bracing reduces shield stress when hull is under fire.
Meridian Weave Mk III III 30 16500 Combat-tier Meridian plating. Standard fit on Warden frames above mid-tier.
Meridian Weave Mk IV IV 45 50000 Upper-tier Meridian plating. The energy dissipation profile at this mark makes beam weapons notably less effective against it.
Meridian Weave Mk V V 60 140000 Endgame Meridian plating. Vigil licenses the ceramic lattice to no one. Three centuries of refinement concentrated into a single assembly.
Last updated 2026-04-19 21:38 · History